2115 44th avenue • San francisco, CA 94116

(415) 335-5952 • ericto07@gmail.com

WWW.ERICTO.COM

Eric to

Education

 

Bachelor of Science in Game Art & Design – December 2006

The Art Institute of California, San Francisco

GPA: 3.8

employment

 

3d Character Artist, Black Point Studios, San Francisco, 02/2007-05/2007

·        Involved in two unannounced sports games for Xbox 360

·        Modeled high-resolution 3d characters based on photo references of athletes

·        UV unwrapped 3d characters to be ready for texturing

·        Generated diffuse, specular, and normal maps for high quality 3d rendering and in-game use

·        Communicated daily with Art Director to ensure consistency and quality of projects

 

3d Modeler, Crossbeam Studios, Arlington Heights, Illinois, 02/2006-1/2007

·        Modeled low-resolution 3d characters and objects based on concept art for proposed Wii game, Orb

·        UV unwrapped 3d characters and objects to be ready for texturing

·        Generated diffuse and specular maps for in-game use

 

Sculptor, Youth Energy Initiative, San Francisco, 11/2005-03/2006

·        Designed characters to promote energy conservation and awareness that would appeal to children between the age of 4 to 12

·        Sculpted characters from concept drawings made in earlier planning process

relevant experience

 

Art Lead on Senior Project, The Art Institute of California, San Francisco, 03/2006-12/2006

·        Managed an art team of nine for 2006 Game Art and Design Senior Project Game Level

·        Served as Art Director through pre-production and production of game level to ensure consistency of creative direction

·        Delegated and organized all tasks and art work for the art team

·        Created timeline and set deadlines throughout progress of art assignments

·        Produced concept art of characters, weapons, and structures for the design document

·        Modeled and textured 3d game assets based on concept art produced by the team

 

Game Tester, KOEI Corporation, Burlingame, 04/2004

·        Acted as a test user for the game, Samurai Warriors for Playstation 2

·        Documented results

Skills

 

Technical

3d modeling, Animation, UV unwrap, Rigging, Camera Setup, Lighting, Level Design, Interface Design, Storyboarding, Motion Graphics, Image Manipulation, Web Animation, Sculpture, Character Design, Life Drawing

 

Software

Photoshop, Maya, 3DS Max, Zbrush, Body Paint, Deep Paint, UnrealEd, Flash, Dreamweaver, Illustrator, InDesign, After Effects, Vegas Video, Microsoft Office (Word, Excel, PowerPoint, Outlook)

 

Language

Fluent in English and Chinese (Cantonese)

 

*Portfolio available at www.ericto.com